![]() SP is great for PBR painting, but it is a horrible paint tool compared to GIMP or Photoshop. (Model to be used for non-commercial purpose only) Note: X-Plane users should download and install the lastest X-Plane plugin for AC3D 9. Thanks to VSKYLABS for this model and video. Unless you are trying to add PBR textures to an older aircraft that does not have it, there is not really an advantage to using something like Substance Painter for repaints. After installation of AC3D, the files for this aircraft can be found in the models/XPlane folder, within the AC3D folder. ![]() While it is possible, it is not always practical, as many normal texture details are baked from the source 3D objects that you will not have access to. Repainting existing aircraft in Substance suggests that you want to reverse engineer existing 3D objects (of which the IP may be copyrighted if it is payware). ![]() So for PBR you only have a diffuse and normal texture file. Vought F7U-3 Cutlas REV Aircraft Solid Assembly Model Rhino + ige oth: Free. Also keep in mind that PBR formats are different in X-Plane than in other game engines the metallic and roughness gets combined somehow, and it stored in the alpha channel of the normal texture. Professional Free Airplane 3D Models Toggle Navigation 3D Models Free. There is a video that one of the X-Plane devs did a while back regarding Blender/Substance/X-Plane workflow. ![]() If you are talking about importing OBJ8 format into Blender that is not currently supported. Note Modern versions of Blender (2.5+) no longer natively support the AC3D file format, FlightGears most common 3D format. STL export from PM I have found that to reliably import into Blender. It depends on what you mean with "from X-Plane to Blender"? If you just want to export your flight model 3D object you created in Planemaker to Blender, then use the. ![]()
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